
Available relatively early in the game, it sits comfortably on the higher end of all light armor sets in terms of stats. The Scorpion Armor is a staple in the first half of the game, particularly for the classes who need to stick to light armor.
Heavy armor: Heavy armor is only available to Soldier class characters, and only once they have raised their Combat Armor talent above seven points.Īcross almost all armor sets in the game, damage protection and shields get progressively better when changing from light to medium and medium to heavy armor, but at the cost of tech and biotics protection, which gets worse at higher levels. Medium armor: Soldiers begin with medium armor as their default, while Vanguard and Infiltrator class characters gain access to it once they raise their Tactical Armor talent to Level 7. Several classes are limited to light armor for the entirety of the game: Sentinels, Adepts, and Engineers can only use light armor, though the latter two can utilise the Basic Armor talent to improve its effectiveness. Light armor: Light armor is the default armor available to all playable character classes except the Soldier class. Most armor sets are available in all three types, but with different stats which emphasise the likely play style of the character classes who can wear them. In the first Mass Effect game, armor is divided into three types: light, medium, and heavy.
Watch on YouTube How armor works in Mass Effect 1
However, in this guide we’ll highlight a few sets and pieces included in the Legendary Edition that stand out thanks to their exceptionally high stats, popularity with players, and other interesting features. It’s all good, but how useful you personally find each piece will depend on your character class and your preference of playstyle. The difficulty of trying to recommend the best armor for each game in Mass Effect is that the trilogy doesn’t really contain any dud armor.